Hi, I’m Kıvanç, a sound designer and composer for games. Over the years, my path in audio has taken me through a range of roles and disciplines. With degrees in Jazz and Sonic Arts, my background spans from arranging jazz to designing interactive music systems for games.
I create stylistically accurate and technically well-structured audio tailored to each game’s needs. I’ve worked as the full-time audio department for two game studios and continue to collaborate on projects as a freelance sound designer. The games I’ve worked on have explored themes ranging from sci-fi and medieval worlds to farming, house decoration, and even vampires.
If you’d like to learn more about my experience or get in touch, feel free to reach out.
I craft responsive, immersive sound effects built around your game's feel — from UI clicks to full environmental ambience.
I implement and optimize Wwise and FMOD pipelines to keep your audio system clean, flexible, and performance-ready.
I compose original scores and adaptive music that evolve with your game and stick with your players.
For game audio projects and general inquiries, please get in touch!